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Synthetic Testing Continued...
3DMark Vantage
 3DMark® Vantage is the new industry standard PC
gaming performance benchmark from Futuremark, newly designed for
Windows Vista and DirectX10. It includes two new graphics tests, two
new CPU tests, several new feature tests, and support for the latest
hardware. 3DMark® Vantage is based on a completely new rendering
engine, developed specifically to take full advantage of DirectX10,
the new graphics API from Microsoft. 3DMark Vantage can also
test your video card in several different ways. We'll be
giving results for the Performance, High and Extreme tests.
| |
Single card gain |
Crossfire gain |
| Sapphire 3870 Toxic |
| Performance |
5160 |
| High |
2792 |
| Extreme |
1700 |
|
42% |
58% |
|
51% |
66% |
|
55% |
72% |
| XFX 8800GTS Alpha Dog
Edtion |
| Performance |
5627 |
| High |
3454 |
| Extreme |
2066 |
|
37% |
55% |
|
39% |
58% |
|
46% |
66% |
| XFX 9800GTX |
| Performance |
5816 |
| High |
3539 |
| Extreme |
2113 |
|
35% |
53% |
|
37% |
57% |
|
45% |
65% |
| VisionTek HD4870 |
| Performance |
8834 |
| High |
5619 |
| Extreme |
3804 |
|
|
29% |
|
32% |
|
36% |
| VisionTek HD4870 Crossfire |
| Performance |
12387 |
| High |
8207 |
| Extreme |
5940 |
|
|
The HD4870 really excels at Vantage besting the
9800GTX by as much as 45%.
Real-World Gaming Benches
Call of Juarez
| |
1680 x 1050 |
1920 x 1200 |
| Sapphire 3870 Toxic |
| Min |
11.6 |
| Max |
41.4 |
| Avg |
23.2 |
|
| Min |
9.4 |
| Max |
31.3 |
| Avg |
19.6 |
|
| XFX 8800GTS Alpha Dog Edition |
| Min |
14.0 |
| Max |
45.0 |
| Avg |
25.7 |
|
| Min |
13.6 |
| Max |
38.3 |
| Avg |
22.3 |
|
| XFX 9800GTX |
| Min |
14.7 |
| Max |
47.5 |
| Avg |
26.8 |
|
| Min |
13.4 |
| Max |
40.7 |
| Avg |
23.2 |
|
| VisionTek HD4870 |
| Min |
16.3 |
| Max |
91.7 |
| Avg |
45.1 |
|
| Min |
15.8 |
| Max |
75.3 |
| Avg |
38.8 |
|
| VisionTek HD4870 Crossfire |
| Min |
21.8 |
| Max |
183.5 |
| Avg |
86.5 |
|
| Min |
18.6 |
| Max |
75.5 |
| Avg |
39.4 |
|
Again the VisionTek 4870 really
dominates this DirectX 10 benchmark. I was pretty
impressed with this result. Let's take a look at a graph of
the 1680 x 1050 resolution.

Unreal Tournament 3

Unreal was benched using the
benchmark program from HardwareOC with everything set on High.
| |
1680 x 1050 |
1920 x 1200 |
| Sapphire 3870 Toxic |
115 |
96 |
| XFX 8800GTS Alpha Dog Edition |
134 |
104 |
| XFX 9800GTX |
141 |
111 |
| VisionTek HD4870 |
161 |
148 |
| VisionTek HD4870 Crossfire |
163 |
158 |
Enemy Territory: Quake Wars

ET:QW was benched using a custom recorded demo
using the console command "RecordNetDemo bench1" then benching it
using the command "TimeNetDemo bench1". If you attempt this,
make sure you apply the following console commands prior to
recording your demo. First off, to get into the console press
Ctrl + Alt + ~ at the same time. Next type without the quotes,
"seta com_unlockFPS 1" next "seta com_unlock_maxFPS 0". This
will prevent the game from capping the FPS at 60FPS. You will
still be capped at 30FPS while you are in the menu. Next if
you want to keep an eye on your FPS, you can type, "seta com_showFPS
1". You should only have to type these once, and they should
be saved to your config file.
| |
1680 x 1050 |
1920 x 1200 |
| Sapphire 3870 Toxic |
108.8 |
94.1 |
| XFX 8800GTS Alpha Dog Edition |
122.5 |
114.3 |
| XFX 9800GTX |
131.2 |
127.6 |
| VisionTek HD4870 |
133.7 |
131.3 |
| VisionTek HD4870 Crossfire |
134.3 |
133.3 |
We are definitely seeing a bottleneck at the higher
end. Maybe it's time to get a new CPU?
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