Microsoft® DirectX® 10.1 support
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Shader Model 4.1
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32-bit floating point texture filtering
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Indexed cube map arrays
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Independent blend modes per render target
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Pixel coverage sample masking
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Read/write multi-sample surfaces with shaders
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Gather4 texture fetching
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Unified Superscalar Shader Architecture
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1600 stream processing units
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Dynamic load balancing and resource allocation for vertex, geometry,
and pixel shaders
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Common instruction set and texture unit access supported for all
types of shaders
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Dedicated branch execution units and texture address processors
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128-bit floating point precision for all operations
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Command processor for reduced CPU overhead
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Shader instruction and constant caches
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Up to 320 texture fetches per clock cycle
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Up to 128 textures per pixel
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Fully associative multi-level texture cache design
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DXTC and 3Dc+ texture compression
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High resolution texture support (up to 8192 x 8192)
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Fully associative texture Z/stencil cache designs
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Double-sided hierarchical Z/stencil buffer
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Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
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Lossless Z & stencil compression (up to 128:1)
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Lossless color compression (up to 8:1)
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8 render targets (MRTs) with anti-aliasing support
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Physics processing support
Dynamic Geometry Acceleration
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High performance vertex cache
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Programmable tessellation unit
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Accelerated geometry shader path for geometry amplification
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Memory read/write cache for improved stream output performance
Anti-aliasing features
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Multi-sample anti-aliasing (2, 4 or 8 samples per pixel)
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Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
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Adaptive super-sampling and multi-sampling
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Gamma correct
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Super AA (ATI CrossFireX™ configurations only)
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All anti-aliasing features compatible with HDR rendering
Texture filtering features
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2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up
to 128 taps per pixel)
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128-bit floating point HDR texture filtering
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sRGB filtering (gamma/degamma)
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Percentage Closer Filtering (PCF)
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Depth & stencil texture (DST) format support
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Shared exponent HDR (RGBE 9:9:9:5) texture format support
OpenGL 2.0 support
ATI Avivo™ HD Video and Display Platform
· 2nd generation Unified Video Decoder (UVD 2)
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Enabling hardware decode acceleration of H.264, VC-1 and MPEG-2
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Dual stream playback (or Picture-in-picture)
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Hardware MPEG-1, and DivX video decode acceleration
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Motion compensation and IDCT
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ATI Avivo Video Post Processor
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New enhanced DVD up-conversion to HD
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New automatic and dynamic contrast adjustment
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Color space conversion
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Chroma subsampling format conversion
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Horizontal and vertical scaling
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Gamma correction
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Advanced vector adaptive per-pixel de-interlacing
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De-blocking and noise reduction filtering
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Detail enhancement
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Inverse telecine (2:2 and 3:2 pull-down correction)
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Bad edit correction
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Full score in HQV (SD) and HQV (HD) video quality benchmarks
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Two independent display controllers
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Drive two displays simultaneously with independent resolutions,
refresh rates, color controls and video overlays for each display
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Full 30-bit display processing
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Programmable piecewise linear gamma correction, color correction,
and color space conversion
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Spatial/temporal dithering provides 30-bit color quality on 24-bit
and 18-bit displays
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High quality pre- and post-scaling engines, with underscan support
for all display outputs
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Content-adaptive de-flicker filtering for interlaced displays
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Fast, glitch-free mode switching
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Hardware cursor
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Two integrated DVI display outputs
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Primary supports 18-, 24-, and 30-bit digital displays at all
resolutions up to 1920x1200 (single-link DVI) or 2560x1600
(dual-link DVI)1
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Secondary supports 18-, 24-, and 30-bit digital displays at all
resolutions up to 1920x1200 (single-link DVI only)3
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Each includes a dual-link HDCP encoder with on-chip key storage for
high resolution playback of protected content2
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Two integrated 400MHz 30-bit RAMDACs
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Each supports analog displays connected by VGA at all resolutions up
to 2048x15363
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DisplayPort™ output support
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Supports 24- and 30-bit displays at all resolutions up to 2560x16003
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HDMI output support
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Supports all display resolutions up to 1920x10803
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Integrated HD audio controller with up to 2 channel 48 kHz stereo or
multi-channel (7.1) AC3 enabling a plug-and-play cable-less audio
solution
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Integrated AMD Xilleon™ HDTV encoder
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Provides high quality analog TV output (component/S-video/composite)
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Supports SDTV and HDTV resolutions
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Underscan and overscan compensation
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MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and
transcoding
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Seamless integration of pixel shaders with video in real time
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VGA mode support on all display outputs
ATI PowerPlay™
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Advanced power management technology for optimal performance and
power savings
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Performance-on-Demand
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Constantly monitors GPU activity, dynamically adjusting clocks and
voltage based on user scenario
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Clock and memory speed throttling
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Voltage switching
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Dynamic clock gating
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Central thermal management – on-chip sensor monitors GPU temperature
and triggers thermal actions as required
ATI CrossFireX™ Multi-GPU Technology
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Scale up rendering performance and image quality with up to four
GPUs
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Integrated compositing engine
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High performance bridge interconnect3