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The
Synthetic Benchmarks:
Synthetic testing is an easy way to compare
cards with most tests available in free or trial versions for your
home use. Each benchmark was run using the default settings
after a fresh boot of the test system unless noted. I
ran the benchmark a minimum of three times and took the highest
score. More tests are run if a large variance is discovered.
All testing was done using the latest ATI drivers version 9.4.
As with any benchmark, your results may vary.
First up, let's take a quick look at the good ol'
standby, 3DMark06:
3DMark06:
Futuremark's
3dMark06 has long been the go-to benchmarking tool when it comes to
synthetic benchmarking. Love it or hate it, there is no
question that 3DMark06 has been the measuring stick of video card
performance industry wide for several years.
I will be using Version 1.1.0
professional. The free downloadable version can be found
here.
| 3DMark Score: |
4382 |
| SM2.0 Score: |
1433 |
| SM3.0 Score: |
1759 |
| CPU Score |
3944 |
The 4382 score shows about a 16% increase over the
last HD4550 we tested.
For a card with passive cooling and DDR2 this is still a solid score
but nothing out of the ordinary when compared to some of the GDDR3
based HD4650 cards we run through the lab.
3DMark Vantage "Performance":

Click on image for larger version
For the Performance test, the PowerColor HD4650
provides another set of solid if not remarkable numbers.
Next up, we will take a look at some real time
gaming benchmarks.
Crysis Warhead:

To get an idea of just how well this performance
would carry into one of the most demanding games out on the market
today, we turned to the recently released Crysis: Warhead.
Using the HOC benchmarking tool, I captured the following numbers.
(Demo: Airfield, Quality: Very High, Direct X 10 mode with 0xAA)

As with other mid-market 4600 series cards, the
HD 4650 falls prey to the demands of the Crysis engine. You
might find turning down the goodies will make things playable on the
HD 4650 but the numbers are just not cutting it. For the
skeptical, I did use the in game optimizer to retune the HD4650 and
played a stable hour plus session of Warhead with the details down a
notch or two to insure it was playable. It was.
World in Conflict:

Next up is Massive's World in Conflict. WiC
has a fantastic built in benchmark that taxes video cards with an
amazing amount of simultaneous actions. WiC is one of my favorite
games and besides any Benchmark that ends in a Nuke can't be all bad
right? (Tested at 1920x1280 with detail set to Very High)
| Average FPS |
9 |
| Minimum |
5 |
| Maximum |
66 |
As you can see World in Conflict continues the
trend of games that are playable on the HD 4650 but not without
sacrificing much of the eye candy.
Company of Heroes:

For our final gaming benchmark we will be using
Company of Heroes. Featuring a mix of complex RTS play and
cinematic elements CoH taxes video card processing power on several
levels. (Tested with DX10 at 1920x1200 with all settings set
to High)
| Average FPS |
16.3 |
| Minimum |
4.9 |
| Maximum |
30 |
As with all previous tests our PowerColor HD 4650
SCS3 provides us with a marginal performance. Still a single
card with a price tag under $70 should be satisfied the game still
runs under these settings. And that doesn't even take the
passive cooling into account.
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