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Product Application:

HD 4870 X2 Quadfire Performance
Product Provided by: ATi

Available at:

Newegg

Estimated Online Price:

$549 x 2

Availability:

Now

Review by:

Joe

Edited by:

Scott

Review date:

09/23/2008

Crucial System Scanner
 

 

Devil May Cry 4

Devil May Cry 4 is the latest game in the series from Capcom, and also happens to include a pretty nifty benchmark.  The benchmark was run at max quality settings at 1920x1200. 

Single 4870 X2: 

The first test shows how the benchmark runs with a single 4870 X2.  The four different tests average at 189 FPS, 134 FPS, 196 FPS, and 135 FPS.  This card definitely destroys this benchmark.  Let's see how Quadfire does, shall we?

Quadfire: 

Surprisingly, the Quadfire setup scales in this benchmark very well.  With the four tests averaging 359 FPS, 259 FPS, 369 FPS, and 225 FPS, the scaling amounts to 90%, 94%, 88%, and 66%, respectively.  This would suggest that there is very little CPU overhead in this benchmark.  Let's overclock the CPU and find out for sure.

Quadfire with 4GHz CPU: 

As expected, bumping the CPU to 4GHz did very little, with only 2.6%, 0%, 5%, and 4.2% performance increases. 

Race Driver GRID

GRID is the latest racing game from Codemasters, the same company that has brought us titles such as Colin McRae, Operation Flashpoint, and TOCA.  If you haven't had the opportunity to play GRID, I highly recommend you give the game a shot.  It reminds me very much of one of my all-time favorite racing games: Need for Speed: Porsche Unleashed.

For testing in GRID, I tested at 1920x1200 with all settings maxed out, and each level of AA used for each test.  I used the San Francisco circuit, with the Ravenwest Viper in the Pro Muscle category.  Framerate was captured by FRAPs, reporting Minimum, Maximum and Average framerates. Most sites report Average framerates only, which is a bit of a disservice, as I think Minimum framerate is a bigger factor into whether or not gameplay is adversely affected, especially if Average framerates exceed 60FPS.  Due to the nature of in-game benchmarking, no two sequences will be identical, which may show up as variance in the final results.  The results should be adequate to determine performance trends, however. 

In the  graph above, we can see that the Quadfire setup actually performed slightly worse for most settings.  Overclocking the CPU to 4GHz also did not change the overall score very much, either.  I think this just goes to show that GRID just does not scale very well in Quadfire.  It is notable to look at AA performance scaling in this game for the ATi architecture, however, as another game shows nearly no performance hit from 0xAA to 8xAA. 

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